IMixedRealitySceneSystem.OnLightingLoaded Property

Definition

Called when a lighting scene has been loaded, activated and is valid. Includes scene name.

C++
public:
 property Action<System::String ^> ^ OnLightingLoaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };

Property Value

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0