IMixedRealitySceneSystem.OnWillLoadContent Property
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Called just before a set of content scenes is loaded. Includes names of all scenes about to be loaded.
C++
public:
property Action<System::Collections::Generic::IEnumerable<System::String ^> ^> ^ OnWillLoadContent { Action<System::Collections::Generic::IEnumerable<System::String ^> ^> ^ get(); void set(Action<System::Collections::Generic::IEnumerable<System::String ^> ^> ^ value); };
public Action<System.Collections.Generic.IEnumerable<string>> OnWillLoadContent { get; set; }
member this.OnWillLoadContent : Action<seq<string>> with get, set
Public Property OnWillLoadContent As Action(Of IEnumerable(Of String))
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |