TestUtilities.ArbitraryParentPose Property
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Pose to create MRTK playspace's parent transform at.
C++
public:
static property UnityEngine::Pose ArbitraryParentPose { UnityEngine::Pose get(); void set(UnityEngine::Pose value); };
public static UnityEngine.Pose ArbitraryParentPose { get; set; }
static member ArbitraryParentPose : UnityEngine.Pose with get, set
Public Shared Property ArbitraryParentPose As Pose
UnityEngine.Pose
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |