TestUtilities.RotationRelativeToPlayspace(Quaternion) Method

Definition

Compute the world rotation corresponding to the input local rotation in playspace.

C++
public:
 static UnityEngine::Quaternion RotationRelativeToPlayspace(UnityEngine::Quaternion localRotation);

Parameters

localRotation
UnityEngine.Quaternion

The rotation in local space.

Returns

UnityEngine.Quaternion

The rotation in world space.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0