BaseStateModel.SetCurrentState(State) Method

Definition

Set the current state to the provided State object

C++
public:
 virtual void SetCurrentState(Microsoft::MixedReality::Toolkit::UI::State ^ state);

Parameters

state
State

State object to set

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0