PointerBehaviorControls.SetPokeEnabled(Boolean) Method
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Sets the PointerBehavior for the poke pointer to be AlwaysOff
C++
public:
void SetPokeEnabled(bool isEnabled);
public void SetPokeEnabled (bool isEnabled);
member this.SetPokeEnabled : bool -> unit
Public Sub SetPokeEnabled (isEnabled As Boolean)
- isEnabled
- Boolean
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |