BaseMixedRealityLineDataProvider.GetNormalizedLengthFromWorldLength Method

Definition

Returns a normalized length corresponding to a world length Useful for determining LineStartClamp / LineEndClamp values

C#
public float GetNormalizedLengthFromWorldLength (float worldLength, int searchResolution = 10);

Parameters

worldLength
Single
searchResolution
Int32

Returns

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0