BaseMixedRealityLineDataProvider.GetNormalizedLengthFromWorldLength Method
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Returns a normalized length corresponding to a world length Useful for determining LineStartClamp / LineEndClamp values
C#
public float GetNormalizedLengthFromWorldLength (float worldLength, int searchResolution = 10);
member this.GetNormalizedLengthFromWorldLength : single * int -> single
Public Function GetNormalizedLengthFromWorldLength (worldLength As Single, Optional searchResolution As Integer = 10) As Single
- worldLength
- Single
- searchResolution
- Int32
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |