MeshSmoother.SmoothNormals Method
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Performs normal smoothing on the current mesh filter associated with this component synchronously. This method will not try and re-smooth meshes which have already been smoothed.
C++
public:
void SmoothNormals();
public void SmoothNormals ();
member this.SmoothNormals : unit -> unit
Public Sub SmoothNormals ()
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |