ControllerFinder.AddControllerTransform(IMixedRealityController) Method

Definition

Starts to track the passed in controller's transform, assuming it meets the previously set handedness criteria.

C++
protected:
 virtual void AddControllerTransform(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ newController);

Parameters

newController
IMixedRealityController

The new controller to be tracked.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0