HandConstraint.GetController(Handedness) Method

Definition

Returns the first detected controller in the input system that matches the passed-in handedness

C++
protected:
 static Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ GetController(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness);

Parameters

handedness
Handedness

The handedness of the returned controller

Returns

The IMixedRealityController for the desired handedness, or null if none are present.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0