StabilizedRay(Single) Constructor
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HalfLife closer to zero means lerp closer to one.
C++
public:
StabilizedRay(float halfLife);
public StabilizedRay (float halfLife);
new Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay : single -> Microsoft.MixedReality.Toolkit.Utilities.StabilizedRay
Public Sub New (halfLife As Single)
- halfLife
- Single
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |