ProjectionCamera.LookDirection Property

Definition

Gets or sets a Vector3D which defines the direction in which the camera is looking in world coordinates.

C#
public System.Windows.Media.Media3D.Vector3D LookDirection { get; set; }

Property Value

Vector3D that represents the direction of the camera's field of view.

Examples

The following excerpt sets this property on a PerspectiveCamera.

XAML
<Viewport3D.Camera>
  <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
</Viewport3D.Camera>

Remarks

Dependency Property Information

Item Value
Identifier field LookDirectionProperty
Metadata properties set to true None

Applies to

Produit Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10