MixedRealityDiagnosticsProfile.DefaultInstancedMaterial Property

Definition

A material that the diagnostics system can use to render objects with instanced color support. A asset reference is required here to make sure the shader permutation is pulled into player builds.

C++
public:
 property UnityEngine::Material ^ DefaultInstancedMaterial { UnityEngine::Material ^ get(); };

Property Value

UnityEngine.Material

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0