ElasticsManagerInspector Class
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A custom inspector for ElasticsManager used to separate Elastics configurations into distinct foldout panels.
C++
public ref class ElasticsManagerInspector : UnityEditor::Editor
[UnityEditor.CanEditMultipleObjects]
[UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticsManager))]
public class ElasticsManagerInspector : UnityEditor.Editor
[<UnityEditor.CanEditMultipleObjects>]
[<UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticsManager))>]
type ElasticsManagerInspector = class
inherit Editor
Public Class ElasticsManagerInspector
Inherits Editor
- Inheritance
-
UnityEditor.EditorElasticsManagerInspector
- Attributes
-
UnityEditor.CanEditMultipleObjectsAttribute UnityEditor.CustomEditorAttribute
Draw |
Draws a property of type ElasticsManager, showing a button to create a component to link to |
On |
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On |
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |