IMixedRealityInputSystem.DetectedControllers Property
Important
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List of IMixedRealityControllers currently detected by the input manager.
C++
public:
property System::Collections::Generic::HashSet<Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ DetectedControllers { System::Collections::Generic::HashSet<Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ get(); };
public System.Collections.Generic.HashSet<Microsoft.MixedReality.Toolkit.Input.IMixedRealityController> DetectedControllers { get; }
member this.DetectedControllers : System.Collections.Generic.HashSet<Microsoft.MixedReality.Toolkit.Input.IMixedRealityController>
Public ReadOnly Property DetectedControllers As HashSet(Of IMixedRealityController)
This property is similar to DetectedInputSources, as this is a subset of those IMixedRealityInputSources in that list.
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |