IMixedRealityInputSystem.RaiseSourcePositionChanged Method

Definition

Overloads

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector2)

Raise the event that the Input Source position was changed.

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector3)

Raise the event that the Input Source position was changed.

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector2)

Raise the event that the Input Source position was changed.

C++
public:
 void RaiseSourcePositionChanged(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, UnityEngine::Vector2 position);

Parameters

position
UnityEngine.Vector2

Applies to

MRTK2 Unity 2018 2.7.0 et autres versions
Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0

RaiseSourcePositionChanged(IMixedRealityInputSource, IMixedRealityController, Vector3)

Raise the event that the Input Source position was changed.

C++
public:
 void RaiseSourcePositionChanged(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, UnityEngine::Vector3 position);

Parameters

position
UnityEngine.Vector3

Applies to

MRTK2 Unity 2018 2.7.0 et autres versions
Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0