ButtonIconSet.EditorDrawQuadIconSelector Method
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Draws a selectable grid of texture icons.
C#
public bool EditorDrawQuadIconSelector (UnityEngine.Texture currentTexture, out bool foundTexture, out UnityEngine.Texture newTexture, int indentLevel = 0);
member this.EditorDrawQuadIconSelector : UnityEngine.Texture * bool * Texture * int -> bool
Public Function EditorDrawQuadIconSelector (currentTexture As Texture, ByRef foundTexture As Boolean, ByRef newTexture As Texture, Optional indentLevel As Integer = 0) As Boolean
- currentTexture
- UnityEngine.Texture
- foundTexture
- Boolean
- newTexture
- UnityEngine.Texture
- indentLevel
- Int32
True if a new icon was selected.
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |