ThemeInspector.RenderValue Method
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Render a single property value
C++
public:
static void RenderValue(UnityEditor::SerializedProperty ^ item, UnityEngine::GUIContent ^ label, Microsoft::MixedReality::Toolkit::UI::ThemePropertyTypes type);
public static void RenderValue (UnityEditor.SerializedProperty item, UnityEngine.GUIContent label, Microsoft.MixedReality.Toolkit.UI.ThemePropertyTypes type);
static member RenderValue : UnityEditor.SerializedProperty * UnityEngine.GUIContent * Microsoft.MixedReality.Toolkit.UI.ThemePropertyTypes -> unit
Public Shared Sub RenderValue (item As SerializedProperty, label As GUIContent, type As ThemePropertyTypes)
- item
- UnityEditor.SerializedProperty
- label
- UnityEngine.GUIContent
- type
- ThemePropertyTypes
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |