InteractableOnClickReceiver.OnClick Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A click event happened
C#
public override void OnClick (Microsoft.MixedReality.Toolkit.UI.InteractableStates state, Microsoft.MixedReality.Toolkit.UI.Interactable source, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer pointer = default);
override this.OnClick : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable * Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> unit
Public Overrides Sub OnClick (state As InteractableStates, source As Interactable, Optional pointer As IMixedRealityPointer = Nothing)
- state
- InteractableStates
- source
- Interactable
- pointer
- IMixedRealityPointer
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |