ClippingPrimitive.ClearRenderers Method

Definition

Overloads

ClearRenderers()

Removes all renderers in the list of objects this clipping primitive clips.

ClearRenderers(Boolean)

Removes all renderers in the list of objects this clipping primitive clips.

ClearRenderers()

Removes all renderers in the list of objects this clipping primitive clips.

C++
public:
 void ClearRenderers();

Applies to

MRTK2 Unity 2018 2.6.0 et autres versions
Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0

ClearRenderers(Boolean)

Removes all renderers in the list of objects this clipping primitive clips.

C#
public void ClearRenderers (bool autoDestroyMaterial = true);

Parameters

autoDestroyMaterial
Boolean

Applies to

MRTK2 Unity 2018 2.7.0 et autres versions
Produit Versions
MRTK2 Unity 2018 2.7.0
MRTK2 Unity 2019 2.7.0, 2.8.0
MRTK2 Unity 2020 2.7.0, 2.8.0