ManipulationProximityFlags Enum
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Flags used to represent whether manipulation can be far, near or both
This enumeration supports a bitwise combination of its member values.
C++
public enum class ManipulationProximityFlags
[System.Flags]
public enum ManipulationProximityFlags
[<System.Flags>]
type ManipulationProximityFlags =
Public Enum ManipulationProximityFlags
- Inheritance
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ManipulationProximityFlags
- Attributes
Name | Value | Description |
---|---|---|
Near | 1 | |
Far | 2 |
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |