Rect3D.IntersectsWith(Rect3D) Method
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public:
bool IntersectsWith(System::Windows::Media::Media3D::Rect3D rect);
public bool IntersectsWith(System.Windows.Media.Media3D.Rect3D rect);
member this.IntersectsWith : System.Windows.Media.Media3D.Rect3D -> bool
Public Function IntersectsWith (rect As Rect3D) As Boolean
- rect
- Rect3D
Rectangle to evaluate.
true
if the specified Rect3D intersects with this Rect3D; false
otherwise.
If one edge of each Rect3D is coincident, it is considered an intersection.
Rect3D is typically used to represent the bounds of a MeshGeometry3D or Model3D.
Produit | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9, 10 |
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