BoundaryEventData.Initialize Method

Definition

C++
public:
 void Initialize(Microsoft::MixedReality::Toolkit::Boundary::IMixedRealityBoundarySystem ^ boundarySystem, bool isFloorVisualized, bool isPlayAreaVisualized, bool isTrackedAreaVisualized, bool areBoundaryWallsVisualized, bool isCeilingVisualized);

Parameters

isFloorVisualized
Boolean
isPlayAreaVisualized
Boolean
isTrackedAreaVisualized
Boolean
areBoundaryWallsVisualized
Boolean
isCeilingVisualized
Boolean

Applies to

Produto Versións
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0