IMixedRealityBoundarySystem.FloorHeight Property

Definition

Indicates the height of the floor, in relation to the coordinate system origin.

C++
public:
 property Nullable<float> FloorHeight { Nullable<float> get(); };

Property Value

Remarks

If a floor has been located, FloorHeight.HasValue will be true, otherwise it will be false.

Applies to

Produto Versións
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0