MixedRealityStandardShaderGUI.MainMapOptions(MaterialEditor, Material) Method
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C++
protected:
void MainMapOptions(UnityEditor::MaterialEditor ^ materialEditor, UnityEngine::Material ^ material);
protected void MainMapOptions (UnityEditor.MaterialEditor materialEditor, UnityEngine.Material material);
member this.MainMapOptions : UnityEditor.MaterialEditor * UnityEngine.Material -> unit
Protected Sub MainMapOptions (materialEditor As MaterialEditor, material As Material)
- materialEditor
- UnityEditor.MaterialEditor
- material
- UnityEngine.Material
Produto | Versións |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |