Text3DShaderGUI.OnGUI(MaterialEditor, MaterialProperty[]) Method
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C++
public:
override void OnGUI(UnityEditor::MaterialEditor ^ matEditor, cli::array <UnityEditor::MaterialProperty ^> ^ props);
public override void OnGUI (UnityEditor.MaterialEditor matEditor, UnityEditor.MaterialProperty[] props);
override this.OnGUI : UnityEditor.MaterialEditor * UnityEditor.MaterialProperty[] -> unit
Public Overrides Sub OnGUI (matEditor As MaterialEditor, props As MaterialProperty())
- matEditor
- UnityEditor.MaterialEditor
- props
- UnityEditor.MaterialProperty[]
Produto | Versións |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |