ElasticProperties.HandK Field
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C++
public: float HandK;
[UnityEngine.SerializeField]
public float HandK;
[<UnityEngine.SerializeField>]
val mutable HandK : single
Public HandK As Single
Hand spring constant
- Attributes
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UnityEngine.SerializeFieldAttribute
Produto | Versións |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |