HandlesBaseConfiguration.HandleMaterial Property
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Material applied to handles when they are not in a grabbed state
C++
public:
property UnityEngine::Material ^ HandleMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material HandleMaterial { get; set; }
member this.HandleMaterial : UnityEngine.Material with get, set
Public Property HandleMaterial As Material
UnityEngine.Material
Produto | Versións |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |