PerAxisHandles Class

Definition

Handles for BoundsControl that are used for manipulating the Gameobject BoundsControl is attached to with near or far interaction

C++
public ref class PerAxisHandles abstract : Microsoft::MixedReality::Toolkit::UI::BoundsControl::HandlesBase
Inheritance
PerAxisHandles
Derived

Fields

config
handles (Inherited from HandlesBase)
objectsChangedEvent (Inherited from HandlesBase)
visualsName (Inherited from HandlesBase)

Properties

BaseConfig

Configuration defining the handle behavior.

HandlePositionDescription

This description is used as the name (followed by an index) for the handle gameobject. Can be used to search the rigroot tree to find a specific handle by name

HandlePositions

Cached handle positions - we keep track of handle positions in this array in case we have to reload the handles due to configuration changes.

Handles (Inherited from HandlesBase)
IsActive

Methods

Explicit Interface Implementations

Applies to

Produto Versións
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0