לקריאה באנגלית ערוך

שתף באמצעות


IAccessibilitySubsystem Interface

Definition

Cross-platform, portable set of specifications for which an Accessibility Subsystem is capable. Both the Accessibility subsystem and the associated provider must implement this interface, preferably with a direct mapping or wrapping between the provider surface and the subsystem surface.

C#‎
public interface IAccessibilitySubsystem
Derived

Properties

InvertTextColor

Should text color inversion be enabled?

Methods

ApplyTextColorInversion(Material, Boolean)

Provides a material which should have it's text color modified.

TryGetAccessibleObjectClassifications(List<AccessibleObjectClassification>)

Attempts to retrieve the collection of AccessibleObjectClassification instances for the objects that have been registered.

TryRegisterAccessibleObject(GameObject, AccessibleObjectClassification)

Attempts to register the specified UnityEngine.GameObject using the associated AccessibleObjectClassification.

TryUnregisterAccessibleObject(GameObject, AccessibleObjectClassification)

Attempts to unregister the specified UnityEngine.GameObject using the associated AccessibleObjectClassification

Events

InvertTextColorChanged

Indicates that the value of InvertTextColor has been changed.

Applies to

מוצר גירסאות
MRTK3 Accessibility 1.0