AsyncValueCommand Class

Definition

An implementation of IAsyncValueCommand. Allows Commands to safely be used asynchronously with Task.

C#‎
public class AsyncValueCommand : Xamarin.CommunityToolkit.ObjectModel.Internals.BaseAsyncValueCommand<object,object>, System.Windows.Input.ICommand, Xamarin.CommunityToolkit.ObjectModel.IAsyncValueCommand
Inheritance
System.Object
BaseAsyncValueCommand<System.Object,System.Object>
AsyncValueCommand
Implements
System.Windows.Input.ICommand IAsyncValueCommand

Constructors

Properties

AllowsMultipleExecutions

Returns true if the Command allows simultaneous executions

(Inherited from BaseCommand<TCanExecute>)
ExecutionCount (Inherited from BaseCommand<TCanExecute>)
IsExecuting

Returns true when the Command is currently executing. Returns false when the Command is not executing

(Inherited from BaseCommand<TCanExecute>)

Methods

CanExecute(TCanExecute)

Determines whether the command can execute in its current state

(Inherited from BaseCommand<TCanExecute>)
ChangeCanExecute()

Raises the ICommand.CanExecuteChanged event. Recommend using RaiseCanExecuteChanged() instead.

(Inherited from BaseCommand<TCanExecute>)
ExecuteAsync()

Executes the Command as a ValueTask

RaiseCanExecuteChanged()

Raises the ICommand.CanExecuteChanged event.

(Inherited from BaseCommand<TCanExecute>)

Events

CanExecuteChanged

Occurs when changes occur that affect whether or not the command should execute

(Inherited from BaseCommand<TCanExecute>)

Explicit Interface Implementations

Applies to

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