GenericJoystickController.UpdateButtonData Method
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Update an Interaction Bool data type from a Bool input
C++
protected:
void UpdateButtonData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping);
protected void UpdateButtonData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping);
member this.UpdateButtonData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping -> unit
Protected Sub UpdateButtonData (interactionMapping As MixedRealityInteractionMapping)
- interactionMapping
- MixedRealityInteractionMapping
Raises an Input System "Input Down" event when the key is down, and raises an "Input Up" when it is released (e.g. a Button). Also raises a "Pressed" event while pressed.
Proizvod | Verzije |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |