ProximityEffectConfiguration.ProximityEffectActive Property
Important
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Determines whether proximity feature (scaling and material toggling) is activated
C++
public:
property bool ProximityEffectActive { bool get(); void set(bool value); };
public bool ProximityEffectActive { get; set; }
member this.ProximityEffectActive : bool with get, set
Public Property ProximityEffectActive As Boolean
Proizvod | Verzije |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |