TranslationHandles Class

Definition

Translation handles for BoundsControl that are used for translating the Gameobject BoundsControl is attached to with near or far interaction

C++
public ref class TranslationHandles : Microsoft::MixedReality::Toolkit::UI::BoundsControl::PerAxisHandles
Inheritance
TranslationHandles

Fields

config (Inherited from PerAxisHandles)
handles (Inherited from HandlesBase)
objectsChangedEvent (Inherited from HandlesBase)
visualsName (Inherited from HandlesBase)

Properties

BaseConfig

Configuration defining the handle behavior.

(Inherited from PerAxisHandles)
HandlePositionDescription

This description is used as the name (followed by an index) for the handle gameobject. Can be used to search the rigroot tree to find a specific handle by name

HandlePositions

Cached handle positions - we keep track of handle positions in this array in case we have to reload the handles due to configuration changes.

(Inherited from PerAxisHandles)
Handles (Inherited from HandlesBase)
IsActive (Inherited from PerAxisHandles)

Methods

Explicit Interface Implementations

Applies to

Proizvod Verzije
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0