GltfBufferView.target Field
Important
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The target that the WebGL buffer should be bound to. All valid values correspond to WebGL enums. When this is not provided, the bufferView contains animation or skin data.
C++
public: Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfBufferViewTarget target;
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfBufferViewTarget target;
val mutable target : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfBufferViewTarget
Public target As GltfBufferViewTarget
Proizvod | Verzije |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |