InteractablePulse Class
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A script to enable pulse effect on StatefulInteractable.
C#
[UnityEngine.AddComponentMenu("MRTK/UX/Interactable Pulse")]
[UnityEngine.RequireComponent(typeof(MixedReality.Toolkit.StatefulInteractable))]
public class InteractablePulse : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("MRTK/UX/Interactable Pulse")>]
[<UnityEngine.RequireComponent(typeof(MixedReality.Toolkit.StatefulInteractable))>]
type InteractablePulse = class
inherit MonoBehaviour
Public Class InteractablePulse
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourInteractablePulse
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute
On |
A Unity event function that is called when the script component has been disabled. |
On |
A Unity event function that is called when the script component has been enabled. |
Proizvod | Verzije |
---|---|
MRTK3 UX Core | 3.0, 3.1, 3.2 |