InteractablePulse Class

Definition

A script to enable pulse effect on StatefulInteractable.

C#
[UnityEngine.AddComponentMenu("MRTK/UX/Interactable Pulse")]
[UnityEngine.RequireComponent(typeof(MixedReality.Toolkit.StatefulInteractable))]
public class InteractablePulse : UnityEngine.MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
InteractablePulse
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute

Constructors

Methods

OnDisable()

A Unity event function that is called when the script component has been disabled.

OnEnable()

A Unity event function that is called when the script component has been enabled.

Applies to

Proizvod Verzije
MRTK3 UX Core 3.0, 3.1, 3.2