FlowSwitch<T> Class
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A specialized FlowNode that allows modeling a switch construct, with one expression and one outcome for each match.
generic <typename T>
public ref class FlowSwitch sealed : System::Activities::Statements::FlowNode
[System.Windows.Markup.ContentProperty("Cases")]
public sealed class FlowSwitch<T> : System.Activities.Statements.FlowNode
[<System.Windows.Markup.ContentProperty("Cases")>]
type FlowSwitch<'T> = class
inherit FlowNode
Public NotInheritable Class FlowSwitch(Of T)
Inherits FlowNode
- T
The type of the expression to evaluate against cases.
- Inheritance
- Attributes
The following code sample demonstrates creating a FlowSwitch<T> node. This example is from the Fault Handling in a Flowchart Activity Using TryCatch sample.
FlowSwitch<string> promoCodeSwitch = new FlowSwitch<string>
{
Expression = promo,
Cases =
{
{ "Single", singleStep },
{ "MNK", mnkStep },
{ "MWK", mwkStep }
},
Default = discountDefault
};
Flow |
Creates a new instance of the FlowSwitch<T> class. |
Cases |
Gets a dictionary of cases to be processed by the FlowSwitch<T> element. |
Default |
The FlowNode to be executed if no elements in the Cases collection match the result of the evaluation of the Expression. |
Display |
Gets the name of this flow switch to be displayed in the activity designer. |
Expression |
The expression to evaluate against the collection of Cases. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
Get |
Serves as the default hash function. (Inherited from Object) |
Get |
Gets the Type of the current instance. (Inherited from Object) |
Memberwise |
Creates a shallow copy of the current Object. (Inherited from Object) |
To |
Returns a string that represents the current object. (Inherited from Object) |
Proizvod | Verzije |
---|---|
.NET Framework | 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
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