SocketAddress.Buffer Property
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Gets the underlying memory that can be passed to native OS calls.
public:
property Memory<System::Byte> Buffer { Memory<System::Byte> get(); };
public Memory<byte> Buffer { get; }
member this.Buffer : Memory<byte>
Public ReadOnly Property Buffer As Memory(Of Byte)
The content of the buffer can be invalidated if Size is changed or if the SocketAddress instance is used in another receive call.
Proizvod | Verzije |
---|---|
.NET | 8, 9, 10 |
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