PhysicsTriggerEventReadout.TextField Property
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TextMeshPro object that will write the events
C++
public:
property TMPro::TextMeshPro ^ TextField { TMPro::TextMeshPro ^ get(); void set(TMPro::TextMeshPro ^ value); };
public TMPro.TextMeshPro TextField { get; set; }
member this.TextField : TMPro.TextMeshPro with get, set
Public Property TextField As TextMeshPro
TMPro.TextMeshPro
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |