MixedRealityPointerProfile.DebugDrawPointingRayColors Property
Definition
Important
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The colors to use when debugging pointer rays.
public:
property cli::array <UnityEngine::Color> ^ DebugDrawPointingRayColors { cli::array <UnityEngine::Color> ^ get(); };
public UnityEngine.Color[] DebugDrawPointingRayColors { get; }
member this.DebugDrawPointingRayColors : UnityEngine.Color[]
Public ReadOnly Property DebugDrawPointingRayColors As Color()
Property Value
UnityEngine.Color[]