BaseMixedRealityLineDataProvider.GetClosestPoint Method

Definition

Iterates along line until it finds the point closest to worldPosition

C#
public UnityEngine.Vector3 GetClosestPoint (UnityEngine.Vector3 worldPosition, int resolution = 5, int maxIterations = 5);

Parameters

worldPosition
UnityEngine.Vector3
resolution
Int32
maxIterations
Int32

Returns

UnityEngine.Vector3

Applies to

Termék Verziók
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0