BaseMixedRealityLineDataProvider.SetPointInternal(Int32, Vector3) Method
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Sets the point at index.
C++
protected:
abstract void SetPointInternal(int pointIndex, UnityEngine::Vector3 point);
protected abstract void SetPointInternal (int pointIndex, UnityEngine.Vector3 point);
abstract member SetPointInternal : int * UnityEngine.Vector3 -> unit
Protected MustOverride Sub SetPointInternal (pointIndex As Integer, point As Vector3)
- pointIndex
- Int32
- point
- UnityEngine.Vector3
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |