DebugUtilities.DrawBounds(Bounds, Color, Color) Method
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Draws the minimum and maximum points of the given bounds
C++
public:
static void DrawBounds(UnityEngine::Bounds bounds, UnityEngine::Color minColor, UnityEngine::Color maxColor);
public static void DrawBounds (UnityEngine.Bounds bounds, UnityEngine.Color minColor, UnityEngine.Color maxColor);
[System.Diagnostics.Conditional("UNITY_EDITOR")]
public static void DrawBounds (UnityEngine.Bounds bounds, UnityEngine.Color minColor, UnityEngine.Color maxColor);
static member DrawBounds : UnityEngine.Bounds * UnityEngine.Color * UnityEngine.Color -> unit
[<System.Diagnostics.Conditional("UNITY_EDITOR")>]
static member DrawBounds : UnityEngine.Bounds * UnityEngine.Color * UnityEngine.Color -> unit
Public Shared Sub DrawBounds (bounds As Bounds, minColor As Color, maxColor As Color)
- bounds
- UnityEngine.Bounds
- minColor
- UnityEngine.Color
- maxColor
- UnityEngine.Color
- Attributes
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |