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MathUtilities.GetAngleBetween(Vector2, Vector2) Method

Definition

Calculates the angle (at pointA) between two, two-dimensional points.

C++
public:
 static float GetAngleBetween(UnityEngine::Vector2 pointA, UnityEngine::Vector2 pointB);

Parameters

pointA
UnityEngine.Vector2

The first point.

pointB
UnityEngine.Vector2

The second point.

Returns

The angle between the two points.

Applies to

Termék Verziók
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0