MathUtilities.GetAngleBetween(Vector2, Vector2) Method
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Calculates the angle (at pointA) between two, two-dimensional points.
C++
public:
static float GetAngleBetween(UnityEngine::Vector2 pointA, UnityEngine::Vector2 pointB);
public static float GetAngleBetween (UnityEngine.Vector2 pointA, UnityEngine.Vector2 pointB);
static member GetAngleBetween : UnityEngine.Vector2 * UnityEngine.Vector2 -> single
Public Shared Function GetAngleBetween (pointA As Vector2, pointB As Vector2) As Single
- pointA
- UnityEngine.Vector2
The first point.
- pointB
- UnityEngine.Vector2
The second point.
The angle between the two points.
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |