MathUtilities.GetDirection(Quaternion) Method
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Calculates the direction vector from a rotation.
C++
public:
static UnityEngine::Vector3 GetDirection(UnityEngine::Quaternion rotation);
public static UnityEngine.Vector3 GetDirection (UnityEngine.Quaternion rotation);
static member GetDirection : UnityEngine.Quaternion -> UnityEngine.Vector3
Public Shared Function GetDirection (rotation As Quaternion) As Vector3
- rotation
- UnityEngine.Quaternion
Quaternion representing the rotation of the object.
UnityEngine.Vector3
Normalized Vector3 representing the direction vector.
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |