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MathUtilities.GetDirection(Quaternion) Method

Definition

Calculates the direction vector from a rotation.

C++
public:
 static UnityEngine::Vector3 GetDirection(UnityEngine::Quaternion rotation);

Parameters

rotation
UnityEngine.Quaternion

Quaternion representing the rotation of the object.

Returns

UnityEngine.Vector3

Normalized Vector3 representing the direction vector.

Applies to

Termék Verziók
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0