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MathUtilities.TransformRayFromTo(Transform, Transform, Ray) Method

Definition

Takes a ray in the coordinate space specified by the "from" transform and transforms it to be the correct ray in the coordinate space specified by the "to" transform

C++
public:
 static UnityEngine::Ray TransformRayFromTo(UnityEngine::Transform ^ from, UnityEngine::Transform ^ to, UnityEngine::Ray rayToConvert);

Parameters

from
UnityEngine.Transform
to
UnityEngine.Transform
rayToConvert
UnityEngine.Ray

Returns

UnityEngine.Ray

Applies to

Termék Verziók
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0