MixedRealityTransform.NewTranslate(Vector3) Method
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Create a transform with only given position
C++
public:
static Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform NewTranslate(UnityEngine::Vector3 position);
public static Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform NewTranslate (UnityEngine.Vector3 position);
static member NewTranslate : UnityEngine.Vector3 -> Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform
Public Shared Function NewTranslate (position As Vector3) As MixedRealityTransform
- position
- UnityEngine.Vector3
Termék | Verziók |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |