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MixedRealityTransform Struct

Definition

C++
public value class MixedRealityTransform : System::Collections::IEqualityComparer
Inheritance
MixedRealityTransform
Attributes
Implements

Constructors

Properties

Forward

The Z axis of the pose in world space.

Identity

The default value for a Six DoF Transform.

Position

The position of the transform.

Right

The X axis of the pose in world space.

Rotation

The rotation of the transform.

Scale

The scale of the transform.

Up

The Y axis of the pose in world space.

Methods

Equals(MixedRealityTransform)
Equals(Object)
GetHashCode()

Returns the hash code for this instance.

NewRotate(Quaternion)

Create a transform with only given rotation

NewScale(Vector3)

Create a transform with only given scale

NewTranslate(Vector3)

Create a transform with only given position

ToString()

Operators

Explicit Interface Implementations

IEqualityComparer.Equals(Object, Object)

Determines whether the specified objects are equal.

IEqualityComparer.GetHashCode(Object)

Returns a hash code for the specified object.

Applies to

Termék Verziók
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0