Vector.AndNot<T>(Vector<T>, Vector<T>) Method
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Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.
public:
generic <typename T>
where T : value class static System::Numerics::Vector<T> AndNot(System::Numerics::Vector<T> left, System::Numerics::Vector<T> right);
public:
generic <typename T>
static System::Numerics::Vector<T> AndNot(System::Numerics::Vector<T> left, System::Numerics::Vector<T> right);
C#
public static System.Numerics.Vector<T> AndNot<T>(System.Numerics.Vector<T> left, System.Numerics.Vector<T> right) where T : struct;
C#
public static System.Numerics.Vector<T> AndNot<T>(System.Numerics.Vector<T> left, System.Numerics.Vector<T> right);
static member AndNot : System.Numerics.Vector<'T (requires 'T : struct)> * System.Numerics.Vector<'T (requires 'T : struct)> -> System.Numerics.Vector<'T (requires 'T : struct)> (requires 'T : struct)
static member AndNot : System.Numerics.Vector<'T> * System.Numerics.Vector<'T> -> System.Numerics.Vector<'T>
Public Shared Function AndNot(Of T As Structure) (left As Vector(Of T), right As Vector(Of T)) As Vector(Of T)
Public Function AndNot(Of T) (left As Vector(Of T), right As Vector(Of T)) As Vector(Of T)
Public Function AndNot(Of T As Structure) (left As Vector(Of T), right As Vector(Of T)) As Vector(Of T)
- T
The vector type. T
can be any primitive numeric type.
- left
- Vector<T>
The first vector.
- right
- Vector<T>
The second vector.
The resulting vector.
Termék | Verziók |
---|---|
.NET | Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10 |
.NET Standard | 2.0 (package-provided), 2.1 |
UWP | 10.0 |
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