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Vector128.MultiplyAddEstimate Method

Definition

Overloads

MultiplyAddEstimate(Vector128<Double>, Vector128<Double>, Vector128<Double>)

Computes an estimate of (left * right) + addend.

C#
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<double> addend);

Parameters

left
Vector128<Double>

The vector to be multiplied with right.

right
Vector128<Double>

The vector to be multiplied with left.

addend
Vector128<Double>

The vector to be added to the result of left multiplied by right.

Returns

An estimate of (left * right) + addend.

Applies to

.NET 10 és .NET 9
Termék Verziók
.NET 9, 10

MultiplyAddEstimate(Vector128<Single>, Vector128<Single>, Vector128<Single>)

Computes an estimate of (left * right) + addend.

C#
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<float> addend);

Parameters

left
Vector128<Single>

The vector to be multiplied with right.

right
Vector128<Single>

The vector to be multiplied with left.

addend
Vector128<Single>

The vector to be added to the result of left multiplied by right.

Returns

An estimate of (left * right) + addend.

Applies to

.NET 10 és .NET 9
Termék Verziók
.NET 9, 10